I’ve been playing video games since I was around 12 years old, and sometime in 2013, my mother purchased Garry’s Mod, a multiplayer sandbox game developed by Facepunch Studios. I played this game so much that I currently have 973 hours of playtime logged on my Steam account. After playing this game for several years and running game servers and volunteer staffing other communities servers, I found that the biggest killer wasn’t just unfit server staff, but instead the cost of keeping a server online. Currently, server hosts will charge you based on the number of player slots you want, or they will charge you a fixed price for X amount of computing resources.
The recurring issue I see is that those server owners pay for more than what they get in return, or it’s just too expensive to maintain. So I set out to change this, and today that’s the DynaCentri Cloud Platform.
Instead of your typical Cloud Service Providers like Amazon Web Services, Digital Ocean, or Skysilk, I charge you based on the resources consumed per-hour instead of a fixed rate for X amount of resources. Meaning you instead pay for the resource usage on a per-hour basis rather than the resource limits you set. To prove that this can save money, a Garrys Mod server community decided to move from NFO and try my platform; they ended up paying about $16 a month and got better performance then they did at NFO with between 4-28 players on the server at any given time during the day. Today I’m happy to say they are still one of my customers.